Casilda de Zulueta is a technical artist and animator, indie game developer and animation teacher based in Germany.
With 7 years of experience in the games industry, Casilda has specialized in filling the gaps between code and art by creating and documenting solutions for 3D art pipelines, writing shaders and rigging characters. Plus she will animate whatever may fall into her hands. She likes to optimize graphics for low-end devices, and takes pride on making her game assets run smoothly without sacrificing visual quality.
Natural from Valencia, Spain, Casilda obtained in 2022 a master's degree in Game Development & Research (M.A.) at the Cologne Game Lab. Her final project, a horror adventure game for mobile, can be found on itch.io.
In parallel with her profession, she gives talks and workshops on media studies and game development, all while advocating for a fair and healthier industry. On this matter, most of her efforts have been focused on co-organizing the #FemDevsMeetup's networking events and its annual Fem Devs Game Jam.
It is in this in-between of industry and academia that she walks both paths of praxis and theory.