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Casilda de Zulueta

Technical Art & Animation





Casilda de Zulueta is a technical artist and animator, indie game developer and animation teacher based in Germany.

With 7 years of experience in the games industry, Casilda has specialized in filling the gaps between code and art by creating and documenting solutions for 3D art pipelines, writing shaders and rigging characters. Plus she will animate whatever may fall into her hands. She likes to optimize graphics for low-end devices, and takes pride on making her game assets run smoothly without sacrificing visual quality.

Natural from Valencia, Spain, Casilda obtained in 2022 a master's degree in Game Development & Research (M.A.) at the Cologne Game Lab. Her final project, a horror adventure game for mobile, can be found on itch.io.

In parallel with her profession, she gives talks and workshops on media studies and game development, all while advocating for a fair and healthier industry. On this matter, most of her efforts have been focused on co-organizing the #FemDevsMeetup's networking events and its annual Fem Devs Game Jam.

It is in this in-between of industry and academia that she walks both paths of praxis and theory.

Sonderpreis der Jury

Awarded to the #FeMDevsMeetup

Deutscher Computerspielpreis


NRW-Förderpreis für junge Entwicklerinnen

Deutscher Entwicklerpreis


Ubisoft Newcomer Award

Nomination for 'Berlin Maniacs'

Deutscher Entwicklerpreis


Next Gen Leaders

Program Recipient

IGDA Foundation


Honorary Mention

For 'Pepper'

Games for Change Challenge Europe


Talks, Workshops & Lectures


Wege in die Gamesbranche - 5 Kurzvorträge

06-07/06/2023 - Frankfurt am Main, Germany:

German Dev Days

The bliss and curse of turning your passion into your source of income

01/03/2023 - Hamburg, Germany:

Hamburg Games Conference

24/11/2022 - Düsseldorf, Germany:

#FemDevsMeetup 💚 Mediennetzwerk.NRW


Beyond Mobile: The future of HTML5 games

09/11/2019 – Genoa, Italy:

Game Happens. Elements of Change

1-2/10/2019 – Helsinki, Finland:

Pocket Gamer Connects. Helsinki


You are good at drawing, now what? – The technical skills of a game artist

01-02/06/2023 – Kiel, Germany:

Baltic Dev Days

04/04/2022 – Ciudad Obregón, Mexico:

Universidad La Salle Noroeste

02/02/2022 – Bayreuth, Germany:

Games Industry. Uni Bayreuth


A virtual memorial for the lack of physical ones

24-26/05/2023 – Leiden, Netherlands:

Interactive Pasts Conference 3 - VALUE Foundation


Game Design: the Prototype

02/02/2023 - Valencia, Spain:

Universitat Politècnica de València


13 Rosas


17/05/2022 – Berlin, Germany:

Hyper Talks. A MAZE


Fundamentals of Animation & Animation Techniques

2020-2022 – Cologne, Germany:

Game Design & Management BA - Hs Fresenius


Using Space in Film & Games Genres

11/10/2019 – Cologne, Germany:

Womenize! Games and Film

General Tools